This code creates a canvas element with an id of 'myCanvas'. It then gets a reference to the canvas context with getContext('2d'). The fillRect method is used to draw a rectangle at coordinates (10, ...
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In this video I will show you how you can call custom Javascript functions in Canvas Apps. This was inspired by one of the posts by Scott. The approach outlined in the above post by Scott had some ...
This is a sprite-based performance test that compares a set of Javascript-based rendering/game engines that are currently maintained. The test includes rendering a set of graphics/shapes and sprites.