A system for creating events as Scriptable Objects, Creating them from the asset menu, and managing Actions when event is raised via Components. Package includes the scripts to create, raise, and ...
This repository contains a simple way that exposes the globally unique identifier (GUID) of a Scriptable Object retrieved from the Unity asset database. Basically, is a simple wrapper over the ...
Two Traffic Light GameObject with their own statemachine (settings are the same). Left showing it auto advanced when the time expires, right shows force advanced through mouse clicking. Welcome to ...
Level up Your Game Development with Scriptable Objects in Unity! This tutorial is about scriptable objects — a simpler, more elegant solution for managing data and functionality within Unity. Enjoy!
Some results have been hidden because they may be inaccessible to you
Show inaccessible results