I'm trying to write a multiplayer game, and have set up a struct to hold my packet data. This struct is about 140 bytes in size, and sometimes doesn't send all in one go. Does anyone know how to type ...
I'm a Physics major at school, and they taught us a bit of C/C++ without really teaching us how to make good code. The question I have is it's common for us to have multiple objects that have similar ...
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