Fire, smoke and sparks vfx using VFX Graph in Unity Unity 2021.3.10f1 In the Initialize node of the VFX. Set initial velocity of particles to a random range. Set lifetime of particles to a random ...
A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity Unity 2021.3.10f1 Map the UVs for the gradient texture. Open the UV editor. Constrain ...
Self-contained Interactive VFX in Unity This effect was created for a VR experience where firing a cannon plants a flag in the environment, reacting dynamically to the impact point. The key focus of ...
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