#define img_decoder_ll_p &(LV_GLOBAL_DEFAULT()->img_decoder_ll) #define img_cache_p (LV_GLOBAL_DEFAULT()->img_cache) #define img_header_cache_p (LV_GLOBAL_DEFAULT()->img_header_cache) static uint32_t ...
lv_draw_buf_t * decoded; /*A draw buf to store decoded image*/ lv_draw_buf_t * decompressed; /*Decompressed data could be used directly, thus must also be draw buf ...